
Two new camera options have been added to the game Dynamic and Static. New hitmarkers have been added to the shotgun to show how many of the pellets landed.Shots now leave a light trail behind them so that you can see the bullet trajectory.The old reticle can be used via the “Reticle Style” option in Settings. Aiming down sights will bring the reticle down to a smaller size to demonstrate accuracy, while holding down fire of an automatic weapon will show how recoil increases over time. A new reticle has been added that blooms as recoil increases.Running, turning, throwing, and strafing animations have all been improved.

Movement controls have been fine-tuned to be more responsive and better connected to the in-game actions of your character.The look sensitivity can be adjusted with the Vehicle Camera Sensitivity slider. Free-look functionality (Default: Left Alt) has been added to the Parachute.

It’ll take one bandage to heal each bleed marker or a First Aid Kit to heal all three. The UI is now consistent with the system, showing three blood icons to indicate Minor, Moderate, and Major bleeding. The bleed mechanic has been simplified so that there are now three bleeding states (previously, there were five).Your character will slow down while lining up a throw. Hold aim (default: right mouse button) to see an Aim Arc to line up your throw, or tap left-click for a quick throw.


