


It simply started out as a basic walkthrough of how I beat a particular chapter. Being such a fan of the game my only intent here is to help others enjoy it as well. With no guides and not really anywhere to turn for help, I decided I would try to beat the game and create a guide on my own. I became frustrated over the fact that I could possibly not even beat the game. Even some of the tips weren't that informative. The best I could find were a few forums that had player's tips on them. I then found out there was never an 'Official' walkthrough created for IP.

I would then search the web looking for some hints or strategies. Like many players I started having trouble on the very second map. I wrote this Walkthrough just for the simple fact that there were none. If you can make it past the early tough chapters then I promise you that you'll start to love IP as much as TA: Kingdoms. You start to understand why one chapter is easy and then the next one is hard. From then on, the designers began to create a good flow to the game. Everything is disjointed until you get past Chapter 8. The problem is the early maps are quite difficult and have no continuity to them. I will say that IP does indeed have a good flow and story to it as well. That excitement was met with constant gnashing of teeth and reloading of saved games. YES NOTA: Kingdoms had such a good flow and story that I couldn't wait to find out what happens in IP.
